In this stream/series of Let’s Play episodes, I explore how the base game of Dying Light offers important game design lessons about humanization, first-person combat, the role of sound, and more.
In our next stream focusing on this title, I hope to tackle the depiction of the cult starring in Dying Light’s expansion: “The Following.”
*This title was received for review/coverage. See our statement of ethics here and game review criteria here.
*Do you want to make sure that you are saved?