Tag Archives: Nelson

Beyond Rated-M: Doom & Lovely Planet

In this episode of Beyond Rated-M, I discuss how honesty in game design and aesthetics make Doom and Lovely Planet great examples of Maturity in video games. *Lovely Planet was received for review/coverage. See our statement of ethics here and game review … Continue reading

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Beyond Rated-M: NEO Scavenger

In my editorial about maturity in video games, Beyond Rated-M, I said: “Video games rated “M for Mature” by the ESRB are often held up as the foremost examples of what our industry can achieve. Meanwhile, the number of incredible, thought-provoking titles outside … Continue reading

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Video Interview: White Paper Games (Ether One)

In the video above, I speak with Pete Bottomley of White Paper Games about their nonviolent first-person adventure game set inside the mind of a person suffering from dementia, Ether One. Our talk focused on looking outside of video games for design inspiration, attention … Continue reading

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Armello Review [Reposted from Theology Gaming]

I originally wrote this review for Theology Gaming (so you won’t find our usual emphasis on Biblical parallels and content warnings). Many thanks to that site for the opportunity, and now allowing me to share it with you…. *Please note: the text issue users … Continue reading

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Planeswalker–A Conversation with Tim Donley (Lead Artist of Planescape: Torment)

__________________________________ *The interview below was recorded October 10th, 2015* I spoke with Tim Donley of upcoming indie action adventure Boss 101 about his previous work as Lead Artist of Planescape: Torment, building an amazing team, giving artists the freedom to create, and the role … Continue reading

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I Help Make Games, Now!

If you couldn’t tell by the excited, wildly-scrawled arrows and circles, that’s my name, there. After getting to know the family behind Ninja Pizza Girl in my interview with them for Video Games and the Bible last year, I went on to provide … Continue reading

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Video Interview: Lantana Games (Mondrian)

In the series of videos above, I spoke with Dan Silvers of Lantana Games about their new game Mondrian – Abstraction in Beauty, key scamming/reselling, Kickstarter, Early Access, and his studio’s desire to leave a legacy by employing students and creating … Continue reading

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Video Interview: Zero Point Software (Interstellar Marines)

In the series of videos above, I speak with Kim and Tanner of Zero Point Software about their tactical sci-fi FPS, Interstellar Marines. Our talk focused on the realities of game development, with the time and funds needed to complete an ambitious project, along … Continue reading

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Super 3D Noah’s Ark Review [Reposted from Indie Haven]

*Sources of screenshots are listed in their respective file names. I originally wrote this article as a guest review for IndieHaven.com. Many thanks to them for the opportunity, and allowing me to now share this piece with you… __________________________________________ As a young Christian … Continue reading

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What Really Matters–A Conversation with Marc Straight (Developer of Worlds of REM)

Every Wednesday from 2-4 PM EDT, I (Nelson) co-hosted a live, non-religious gaming talk show called Beta Wave Radio. Recently, I’ve taken a break from the weekly show to focus on specific guests. However, my purpose remains the same–to show the … Continue reading

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